#include #include "prim.h" #include "desc.h" #include "thunk.h" #include "mem.h" #define arg(idx) stack_a[stack_top_a - idx] void __add(int frame_ptr) { set_return(frame_ptr, updateI(get_dst(frame_ptr), readI(arg(2)) + readI(arg(1)))); } void __sub(int frame_ptr) { set_return(frame_ptr, updateI(get_dst(frame_ptr), readI(arg(2)) - readI(arg(1)))); } void __gt(int frame_ptr) { set_return(frame_ptr, updateB(get_dst(frame_ptr), readI(arg(2)) > readI(arg(1)))); } void __lt(int frame_ptr) { set_return(frame_ptr, updateB(get_dst(frame_ptr), readI(arg(2)) < readI(arg(1)))); } void __eqI(int frame_ptr) { Thunk* arg1 = arg(2); Thunk* arg2 = arg(1); set_return(frame_ptr, updateB(get_dst(frame_ptr), readI(arg1) == readI(arg2))); } void __eqB(int frame_ptr) { Thunk* arg1 = arg(2); Thunk* arg2 = arg(1); set_return(frame_ptr, updateB(get_dst(frame_ptr), readB(arg1) == readB(arg2))); } void __not(int frame_ptr) { Thunk* arg1 = arg(1); set_return(frame_ptr, updateB(get_dst(frame_ptr), !readB(arg1))); } void add_prim(int arity, int strictness, char* name, void (*exec)(int)) { int nameLength = strlen(name); // before the PrimEntry there are "arity" number of SliceEntries SliceEntry* entry_base = (SliceEntry*) alloc_desc(sizeof (SliceEntry) * arity + sizeof (PrimEntry) + nameLength + 1); PrimEntry* entry = (PrimEntry*) (entry_base + arity); entry->base.type = FT_PRIM; entry->base.arity = arity; entry->strictness = strictness; entry->base.thunk_size = thunk_size_f(arity); entry->base.hnf = false; entry->exec = exec; // TODO: should it be copied at all? memcpy(entry->name, name, nameLength); entry->name[nameLength] = '\0'; // generate slices. avoid function call if arity is zero if (arity > 0) gen_slices(entry_base, (Desc*) entry, arity); add_desc(entry->name, (Desc*) entry); } void init_prim() { add_prim(2, 3, "add", &__add); add_prim(2, 3, "sub", &__sub); add_prim(2, 3, "gt", &__gt); add_prim(2, 3, "lt", &__lt); add_prim(2, 3, "eqI", &__eqI); add_prim(2, 3, "eqB", &__eqB); add_prim(1, 1, "not", &__not); }